Chris Conlan

Data Scientist

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Visualizing Data with Blender Python

June 26, 2017 By Chris Conlan 3 Comments

Visualizing Data with Blender Python

In the past, I have written about the potential for 3D rendering and virtual reality to improve multivariate data visualization. I my new book, The Blender Python API, I have recorded and explained some of the methods I use for multivariate data visualization in Blender. This article is a taste of what can be found […]

Filed Under: 3D Technology and Virtual Reality, Programming with Python

Review: Multiple View Geometry in Computer Vision

June 26, 2017 By Chris Conlan Leave a Comment

Review: Multiple View Geometry in Computer Vision

When searching for information about computer vision, 3D reconstruction, OpenCV projects, and robotics, this book is always recommended. There is a reason this book is recommended in so many contexts. Multiple View Geometry in Computer Vision (Hartley and Zisserman 2004) is a highly organized foray into computer vision literature. It is an excellent reference text […]

Filed Under: 3D Technology and Virtual Reality, Computer Vision

Installing R and Python in Anaconda for Biologists

June 24, 2017 By Chris Conlan 10 Comments

Installing R and Python in Anaconda for Biologists

I live right outside of Washington D.C. I can walk to NIH, and I pass three hospitals on the way to the grocery store. Not surprisingly, I have met a few biologist that needed programming help. After helping a few biologists in completely independent situations, I began to notice a pattern. Researchers have data, can […]

Filed Under: Programming with Python, Programming with R

Learning Python without Library Overload

June 23, 2017 By Chris Conlan 4 Comments

Learning Python without Library Overload

I was just browsing Quora after coming back from dinner, and there were lot of night owls asking “How do I learn XYZ from scratch?” Naturally, I swooped in to assist with the Python-related questions. Believe it or not, there is a wrong way to learn Python. I have seen many people of many different […]

Filed Under: Programming with Python

How Blender Redefined GUI Design

May 31, 2017 By Chris Conlan 4 Comments

How Blender Redefined GUI Design

I have spent a lot of time this past year with Blender and the Blender Python API. In that time, I realized Blender does something very unique with its GUI design. Basically, everything in Blender can be modified through Python scripts. Users typically approach the Python API with the goal of developing new tools. Sooner […]

Filed Under: 3D Technology and Virtual Reality, Programming with Python

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Latest Release: The Blender Python API

The Blender Python API

Available for purchase at Amazon.com.

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